By Thomas Gosart
For this project, I decided to design a video game concept. The game is called The Road to Eden, and the main character is Satan.
Description:
In this video game, the player plays as Satan, and his quest is to reach Eden and seduce Eve. Each level of the game represents a part of Satan’s trip to Eden. In the final level, Satan is already in Eden, and must seduce Eve. The game is one by successfully seducing Eve and convincing her to eat the fruit. There are many different levels and challenges in the game, such as exciting hell, entering Eden, and turning into a snake. I would use lines from Books two, four, and nine for the adaptation in this video game.
Analytic Component:
When thinking about creating a game, I wanted to create a quest or journey type of game. To me, it seemed that Satan had one of the most prominent journeys of any character we studied during last semester. There were not many specific lines that provided a starting point for me; I just thought of Satan’s journey as a whole and went from there. So for the game, I would use all the parts from our readings that discussed Satan’s journey to Eden. I thought that the best way to cover his journey would be through different levels, with each level covering a specific part of his journey covered in Paradise Lost. To incorporate more of Satan’s character in the game, I could include cut scenes or moments where Satan discusses what he is thinking in a particular part of the journey, once that part is reached. Thus, the player would gain a very new insight of Satan, and perhaps see his point of view in Paradise Lost a little better. The player gets to be Satan, and thus this may cast him in a new light. However, what will probably be lost in this adaptation of Satan is his sly and cunning character. It is true that he ends up seducing Eve in the end of the game, but throughout most of the game, he seems like more of a bold explorer, who has one final goal in mind, and who overcomes challenges. His slyness and cunningness are difficult to incorporate into such a game, and therefore the player does not perceive or feel these traits as much as he should while becoming Satan.
Image source: http://www.exodusbooks.com/miltons-paradise-lost/8257/